The Janet Larson Versatility Competition is a long standing event held at our National Specialty. Enter Janet Larson via The BCSA Store. Entries close Wednesday, September 2nd.
ALL SCORES MUST BE EARNED AND REPORTED BY SATURDAY
HERDING: HIGHEST QUALIFYING SCORE FROM THE TRIAL CLASSES, SHEEP OR DUCKS, ANY COURSE OFFERED. STARTED THRU ADVANCED.Pre-Trial & Herding Test do not count.
If a dog qualifies on more than one type of stock or course, the highest score will apply, with additional points awarded for the additional qualifying scores (as noted below). Each trial, each day, will be available for earning points, however only 1 score will count towards the weighted score, each additional qualifying score will be counted as detailed below. All scores used must be earned on the same day.
Versatility Scores will be computed as follows:
Started: raw score
Intermediate: raw score plus 5 points
Advanced: raw score plus 10 points
Additional Qualifying Score Points will be computed as follows:
Started: 5 Points
Intermediate: 7.5 Points
Advanced: 10 Points
SCENT WORK: Dogs will receive points based on the level the dog is competing.
Versatility Scores will be computed as follows:
Novice: 5 points
Advanced: 10 points
Excellent/Master: 15 points
Additional Qualifying Score Points will be computed as follows:
One Additional Qualifying Run regardless of level: 5 points
OBEDIENCE: 50% OF HIGHEST QUALIFYING SCORE FROM A REGULAR CLASS, NOVICE A & B, OPEN A & B, UTILITY A & B. OPTIONAL TITLING CLASSES (BEGINNER NOVICE, GRADUATE NOVICE, GRADUATE OPEN) WILL BE COMPUTED AS DESCRIBED BELOW
Dogs may enter any combination of rally and/or regular or preferred obedience, however only 2 scores will count toward the versatility score.
Versatility Scores will be computed as follows:
Novice or Preferred Novice: 50% of raw score plus 2.5 points
Open or Preferred Open: 50% of raw score plus 7.5 points
Utility or Preferred Utility: 50% of raw score plus 12.5 points
Beginner Novice: 50% of raw score
Graduate Novice: 50% of raw score plus 5 points
Graduate Open: 50% of raw score plus 10 points
RALLY: 50% OF HIGHEST QUALIFYING SCORE FROM NOVICE A & B, INTERMEDIATE, ADVANCED A & B, EXCELLENT A & B, MASTERS OR CHOICE.
Dogs may enter any combination of rally and/or regular or preferred obedience, however only 2 scores will count toward the versatility score.
Versatility Scores will be computed as follows:
Novice: 50% of raw score
Advanced: 50% of raw score plus 5 points
Excellent: 50% of raw score plus 10 points
Masters: 50% of raw score plus 12.5 points
AGILITY: HIGHEST QUALIFYING SCORE FROM ANY AGILITY CLASS (STANDARD, JWW, TIME 2 BEAT OR FAST). Only one qualifying run will accrue weighted points toward the total and only one additional score will count for additional points.
Versatility Scores will be computed as follows:
Novice or Preferred Novice: raw score
Open or Preferred Open: raw score plus 5 points
Excellent/Master or Preferred Excellent/Master: raw score plus 10 points
Premier: raw score plus 12.5 points
Additional Qualifying Score Points will be computed as follows:
Obedience Novice, Rally Novice, Agility Novice (including preferred classes): 5 Points
Obedience Open, Rally Advanced, Agility Open (including preferred classes): 7.5 Points
Obedience Utility, Rally Excellent and Agility Excellent/Masters (including preferred classes): 10 Points
Rally Master, Premier Agility: 12.5 points
(Beginner Novice, Graduate Novice, Graduate Open, Intermediate, Choice, Time 2 Beat and FAST are not eligible for additional qualifying points, they only count as a first qualifying score for each venue)
CONFORMATION: Points are earned by entering Performance Titled Sweepstakes or the National Specialty Conformation show.
Versatility Score will be computed as follows:
Compete in Performance Titled Sweeps or National Conformation: 5 Points
Win sweepstakes class or national conformation class: 7.5 Points
Win major award (BOB, BOS, BOW, AOM, etc): 10 Points
UpDog: Earn 5 points for scores within the range and 10 points for scores above.
Versatility Score will be computed as follows:
Far Out 78 - 112; Four Way Play 17 - 22; Frizgility 80 - 101; FunKey 26 - 34; Seven Up 35 - 50; Throw N Go 24 - 33
Additional Qualifying Score Points will be computed as follows:
Earn an additional 5 or 10 points for 1 additional game. Only 2 games count toward a maximum score of 20 points. Both scores must be earned on the same day.
ALL SCORES MUST BE EARNED AND REPORTED BY SATURDAY
TIES:The entire stock score will be used to break any ties. If the stock scores are even, then the rules to break a tie from the Herding Regulations will be used: Score from centerline on A course and score from outrun on B course.